‘Grand Theft Auto V’ Takes Place in Fictional Los Angeles, Features Three Playable Characters

Rockstar Games set their most famous game, Grand Theft Auto, on the back burner to work on Red Dead Redemption, L.A. Noire and Max Payne 3 but the franchise is finally returning to Xbox 360 and Playstation 3 in Spring 2013, after a five-year hiatus.

Grand Theft Auto V‘s developers promise BIG thrills. Three playable characters and a map (Los Santos) that is bigger than Grand Theft Auto IV, Grand Theft Auto: San Andreas and Red Dead combined.

The characters (from right), FBI deal-maker Michael, youthful repo man Franklin and longtime/druggie criminal Trevor, can be selected in between missions and all have stories that “closely intertwine.”

“Just at the conceptual level, the idea was three separate stories that you play in one game. The next bit was, let’s not have the stories intersect once or twice but have them completely interwoven,” Rockstar VP Dan Houser tells the New York Times.
“It felt like it was going to be a real narrative strength: you get to play the protagonist and the antagonist in the same story,” Houser added.

And what is the game actually about at its core, besides driving, shooting, and running over hookers? Bank robbers!

“We’ve made something that sort of is Los Angeles and sort of isn’t. And that’s deliberate, that it isn’t an exact replication of it. We wanted this post-crash feeling, because it works thematically in this game about bank robbers.”
You still can’t play as a woman, Asian, or a Latino but YOU CAN PARACHUTE INTO A CANYON.

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