As time goes on, we expect our games to more closely resemble our own lives. Like Playstation’s version of the virtual reality headset Oculus Rift, Project Morpheus, and the first game with horses that relieve themselves on the go.
The public got a glimpse of amazing sequels to Battlefield, Dragon Age, Tomb Raider, Halo and Uncharted at this year’s E3, but the most interesting to the habitually immature has to be Metal Gear Solid V: The Phantom Pain.
The Phantom Pain features its protagonists riding through the Afghanistan desert, and the game’s so damn realistic that the horses take random dumps “in real time.”
Reddit users wrote up a dialogue between the game designers who made this possible:
“Hey intern guy, we’ve got a job for you. We need somebody to animate horse turds, and develop an algorithm to drop them within a window of time after the horse has eaten. We also want to incorporate variables within the game environment in this horse poop mechanic, like if the horse has been running a lot or if it gets scared by gunshots.”
If only the horses in Skyrim had been smart enough to take bathroom breaks instead of ATTACKING DRAGONS.
LOLZ @ Skyrim horses, they’re definitely hardcore aren’t they. Dragon shmagon, they’re all-in.
I swear Skyrim has ruined me for all other games and I haven’t even played it on a pc yet.
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It is good that the normal functions are allowed. The sight of the other parts would likewise not be bad. I think of this when I see a horse that is meant for battle.
Psalm 33:17:King James Bible
An horse is a vain thing for safety: neither shall he deliver any by his great strength.
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